![]() Every inch of those games screams MoM and not just in a "wow, this game totally stole everything from Master of Magic" sort of way, but rather a "Holy hell, they've made an awesome, modernized version of MoM and managed to add what few elements I ever would have thought to append or change from the original, and do it without sacrificing the spirit of it all!" At least I think so. Played this game since it came out and still pick it up about every other year for another go, but there is definitely a game (or two) that could essentially be called its sequel: Age of Wonders and AoWII. Just a quick note after reading the review and don't know if it's already been mentioned in this thread or not. ![]() The only think posibbly lacking is the old world tactics of pikeman kill calvery.as speed of units here is essential even though its turm baised combat.no pikeman rows will cut down any strong mounted charge, youl probably watch in dismay as your troops trying to form a phalanx are cut down lol, but this is a fantasy world and Alexander or Julias never faced a basilisk charge lol If I remember, it was actually programed by Sid Meir.a strategy gaming legend lol.doubt he will ever make a sequel as Real time strategy is the thing now.and Sid is to busy with his Civ series thats crying for tactical combat like this had.its a fantasy Civ with tactical combat.can I say anymore?.a true wargamers paradise! Yeah just wanted to add, that if your a true war game strategist.this is one of the all time greatest with such a diverse economy and city placement (with growth) at will. I just know it is possible, cuz my nehew (my tech) lol was able to by editing my windows registry.
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